KonquestX

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KonqestX
K8Ball

Introduction

KonquestX, or Konquest eXtended, is an attempt to introduce artificial intelligence and single-player ability to the classic game Konquest for KDE.
The murky depths of intrigue are plunged as players vie for galactic domination.

Screenshot


Click on the image for full size

Download

version 0.3.1 - 8/16/03 - konquestX03.1.tar.gz

version 0.3 - 8/15/03 - konquestx03.tar.gz

version 0.2 - 1/25/03 - konquestx02.tar.gz

version 0.1 (Konquest 0.99.5) - konquestx01.tar.gz

Installation

The KonquestX.tar.gz is basically a stripped-down version of the kdegames package. To compile the package, do:

tar xvzf konquestX.tar.gz
cd konquestX
./configure
make
(optionally:) make install     Note: you need to be root for this. We recommend simply running the konquest script in the build directory and not doing this step.

run konquest/konquest to play the game, or just konquest if you've installed it.

These instructions only apply to version 0.3 and higher; previous versions are more difficult to compile. And why would you want to? ;)

Changes

version 0.3.1
Fixed Graphics issue.
Known Issues: If you add an AI as the first player on the launch of the game, with a human player following, it crashes. If a human is the first player, or the new game is started when a game is already going, there is no problem.
version 0.3
Synced with the version in KDE 3.1.1, adding support for up to 10 players. Also made compilable by itself.
Known Issues: Graphics don't show up.
version 0.2:
More advanced algorithm introduced. Still largely ineffective, but a vast improvement over 0.1, in that it defends planets intelligently, chooses targets intelligently, and masses fleets (sort of.)
This is a very simple algorithm, but will probably be basically the final product, minus a good deal of complexity and tweaking.
NOTE: This version cheats in a way - it has access to information about unclaimed planets which humans cannot get. We intend to create a non-cheating AI, but for now this is simpler.
version 0.1:
Basic AI "hooks" and dummy algorithm implemented...playable against an artificial automaton!
Esc key when not in a dialog ends your turn

Website design swiped from Andreas Zehender